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We have been working hard in the preparation of our new site format at and you will be glad to hear that we are kicking off with five completely new tutorials.

  • A “SketchUp to Artlantis” tutorial by Mr Wip is a great beginners guide for all Artlantis users.
  • In his “Making of Beauty Salon” with the popular V-Ray for SketchUp Phunguyen is covering the use of materials and lights to create this beautiful Salon interior.
  • Mateo Soletic in “Making of Hotel Room” is covering SketchUp to Maxwell work flow and the use of special maxwell feature called Multilight.
  • Our fourth is a detailed tutorial on “Blending a render into a photograph” by Teofila Pardo.
  • The fifth tutorial is by Majid on how to achieve much finer shadows and edges in a podium render.

See a quick preview of all our tutorials or read the short introductions.

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Making of Hotel Room – a tutorial by Mateo Soletic

How to create a right mood in your interior design presentation? Obviously SketchUp can do some things but if you want to investigate further and create a real life photo-realistic environment you will have to use real life materials , light sources or simply you will have to post process it with a renderer. In this tutorial I will explain in a step by step process how set your scene in SketchUp , prepare it for export , add all those materials and lights that make the difference and finally I will show you how to get a real life photo-real look.

finer_shadows_in podium_renders
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Finer Shadows and Edges in Podium Renders by Majid Yeganegi

Podium renders are really very nice and could also be better with a few little tweaks. Usually some fine details are missed during the render process, and maybe you need to have them or by adding this further detail would improve your renders. If this is the case then this tutorial is for you.

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Making of Beauty Salon – a tutorial by Do Phu Hoang Nguyen – Phunguyen

In this V-ray for SketchUp tutorial I will be covering the use of materials and light to create this interior lighted Beauty Salon image. I would also like to take this opportunity to thank Mr.Whitehorse for collaborating with me on this tutorial by creating this model.

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Photomontage Tutorial – a tutorial by Teofila Pardo

This tutorial is going to show you how to blend a render into a real photo. This is my post-processing method. Its not perfect, but I hope it will help you in this kind of work.

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SketchUp to Artlantis – a tutorial by Mr Wip.

Let’s take a simple SketchUp model: several colored boxes, a plan, a texture…here we are, stage is set… Note that it does have some scenes, which represent different points of view in the model.

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Lesbian Vampire killers tutorial part 2 – a tutorial by Alex Jenyon

I posted a tutorial on one of my background paintings for ‘Lesbian Vampire Killers’ last month, which seemed to go down really well. It’s been translated into French (thanks to Frenchy Pilou), posted on a Brazilian SU usergroup, and hit my server with nearly 7GB of bandwidth… Here’s another from the same series – ‘part 2’ if you like.

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Drawing Clouds in Piranesi-a tutorial by Snoopywang

This week (15/05/09) we have yet another great tutorial by Wang. He uses a brush technique he has developed to draw clouds with giving a beautiful watercolor effect to them. Click on the image below to check it out!

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Pencil Sketch tutorial – a tutorial by Snoopywang

This week we are delighted to add to our growing list of tutorials this tutorial by Wang (AKA Snoopywang). It is a short tutorial on using a raster brush you have made and using it to create a pencil sketch drawing in Piranesi. This technique could also be used in other painting software and as Wang states “In fact, the brush is not important, the most important thing is your imagination. After all….this is art”.

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The making of Bahamas – a tutorial by Nguyen Tran Huy Vu

This week (03/05/09) we are featuring “the making of the Bahamas villa”. A competition work by an architecture student from Vietnam, Nguyen Tran Huy Vu. In his tutorial he demonstrates the basics of SketchUp to 3DS Max & Vray workflow. You can also check out the complete competition works here.

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The making of Marina – a tutorial by Mateo Soletic

I hope that this tutorial on my evolving SU post-process techniques proves useful to you. I have received some positive feedback and e-mails from people asking me how this is done. For some time now I have been experimenting on various techniques in the aim of producing high quality CG professional render output, yet one with a subtle brush and line work touch that resembles the natural effect of SketchUp. Should there be more line or less brush it is all a matter of individual preferences, and you can of course experiment Yourself to achieve the best desired effect. Here is then the basic process.

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